Brickyard
One shell in flight. Last tank standing.
- 2-6 players
- Up to 12 minutes
- Real time
- Keyboard
About Brickyard
Brickyard is a tank fight on a board you can take apart. Every Arena is a maze of brick and steel, water and trees, and every shell you fire changes it - so the lane you hid in one minute is an open road the next.
Pick a class before the round: the Scout is quick, the Heavy takes two hits and breaks steel, the Sapper lays brick walls and digs twice as deep. Crates bring the Bouncer that ricochets off steel, Mines that everyone sees for a moment and then only their owner, the Flame that burns the trees away and a Mortar that lobs over walls.
In Eagle, two teams each guard a base and fallen tanks come back - the round ends the moment a base is hit. And when the twelve Arenas aren’t enough, the Workshop lets you draw your own and play it with your friends.
How it plays
Drive the lanes
A brick-and-steel Arena seen from above. Four directions, on half-tile lanes.
Make it count
Every tank gets one shell in flight. Miss, and you wait for it to land.
Read the ground
Brick chews away, steel holds, water stops tanks but not shells, trees hide you, ice slides.
No camping
Ninety seconds into a round the lava starts closing in, one ring at a time.
Modes
- Free-for-allLast tank standing, rounds to a target.
- EagleTwo teams, two bases. Hit theirs to take the round. Even tables only.
What's in it
- Twelve Arenas, in summer and winter
- Four tank classes - Standard, Scout, Heavy and Sapper
- Weapon crates - Bouncer, Mine, Flame and Mortar
- Power-ups - Helmet, Star, Clock and Grenade
- The Workshop - draw Arenas of your own and play them at your table
First, find your squad
Brickyard is one of the minigames inside Scoped - the platform for finding teammates who match your vibe, with voice and squads built in. The minigames are for passing the time together.





